🔥 Trending: HOT INTEL
OP DRG Promotion: What It Does & Why You Need It
Deep Rock Galactic promotion unlocks crucial features like Deep Dives, perk slots, and higher player ranks. It's essential for advancing your miner and accessing endgame content.
OP Mod Protocol: Client-Side Cosmetics and Core Gameplay
This intel clarifies the impact of client-side modifications on Deep Rock Galactic operations. Understand the critical distinction between cosmetic changes and mods that alter core mission parameters.
OP Deep Rock Galactic Overclock Core Drops Explained
Overclock Core drops in Deep Rock Galactic are truly random, not weighted by active class. Grind Deep Dives and Machine Events for guaranteed Overclocks.
OP Deep Rock Galactic Custom Difficulty & Modded Lobbies Guide
Understand what makes a Deep Rock Galactic lobby unexpectedly difficult, from official custom difficulty settings to unofficial mods. Learn to identify and survive extreme custom challenges.
OP Deep Rock Galactic: How to Disable Swarms with Custom Difficulty
Learn how to disable swarms in Deep Rock Galactic using the Custom Difficulty mod. Practice new builds or explore biomes without constant enemy pressure.
OP Deep Rock Galactic Solo Guide: Thrive as a Lone Miner
Yes, Deep Rock Galactic is highly enjoyable for solo players, even without a full team. Bosco provides essential support, and the game scales well for lone Miners.
OP Deep Rock Galactic Overclocks: How They Work & How to Get Them
Overclocks are crucial weapon modifiers in Deep Rock Galactic, offering powerful buffs or unique effects. Learn how to unlock and effectively use these game-changing Overclocks to dominate Hoxxes.
A Rogue Core Spotter Advanced Guide: Scouting and Recon Mastery
Advanced Rogue Core Spotter guide: scouting discipline, callouts that win fights, Threat Level 4-5 stacking duty, boss counterattack reads, and solo limits.
B Rogue Core Frenzy Artifact: Tempo, Aggression and Drafting Rules
Frenzy is a datamined Rogue Core Artifact, effect unconfirmed. Five drafting rules for its likely tempo-accelerator design: when to take it, when to skip.
A Falconer Threat Level 5 Guide: Winning TL5 as the Weakest Solo Class
How to play the Falconer at Threat Level 5 in Rogue Core: drone positioning for electrical pressure, revive-from-range tactics, the builds that make the weakest solo class viable at max difficulty, and when not to bring it.
A Spotter Threat Level 5 Guide: Marksman Playbook for Squishy Survival
How to play the Spotter at Threat Level 5 in Rogue Core: priority-target marking in stacked-wave chaos, the ammo-support role, staying alive as the squishiest class, and the duo and squad comps that make it work.
A Guardian Threat Level 5 Guide: The Frontline Anchor for Max Difficulty
How to play the Guardian at Threat Level 5 in Rogue Core: frontline anchoring, concussive control against stacked waves, armor-restore economy, holding positions the squad cannot, and Gatekeeper tanking at max difficulty.
A Rogue Core Threat Level 5: Complete Survival Guide
Threat Level 5 survival in Rogue Core: wave-stacking tactics, squad roles, Expenite economy, positioning rules, and Gatekeeper fights at maximum difficulty.
A Rogue Core Trident vs Corrosive Sludge Pump: Best Shotgun
Trident vs Corrosive Sludge Pump: compare Rogue Core's two Update 1 shotguns on damage models, ammo economy, Threat Level scaling, and the verdict by playstyle.
A Deep Rock Galactic Ossuary Depths Guide: New Biome Enemies and Layouts
Ossuary Depths is Season 6's tomb-like biome of giant bones, and this guide explains its layout, enemies, and the Ossium Raid event so your team survives it.
A Rogue Core Guardian Advanced Guide: Frontline Tanking Tactics
Guardian tanking in Rogue Core is positioning, not damage: anchor rules, counterattack duty, Threat Level 4-5 holds, and the Falconer-Spotter triangle.
A Rogue Core Reclaimers for DRG Players: Which Class Maps to Yours?
A Deep Rock Galactic player guide to Rogue Core Reclaimers: how Gunner, Scout, Driller, and Engineer map to Falconer, Guardian, Spotter, Slicer, and Retcon, with honest gaps and no forced one-to-one match.
A Rogue Core vs Deep Rock Galactic: Should DRG Players Buy It in 2026?
A Deep Rock Galactic player's buy-or-wait verdict on Rogue Core in 2026: who should buy now, who should wait for Update 3, and who should skip it, by player type.
A Deep Rock Galactic Halloween 2026 Event Guide: Straw Boss and Skulls
Hoxxes Halloween 2026 runs October 22 to November 5 in Deep Rock Galactic: how to earn the Straw Boss hat, catch up on past hats with Last Year's Horrors, and turn flying skulls into Double Performance Point Bonuses.
S Deep Rock Galactic Rogue Core vs DRG: 7 Key Differences Explained
Coming from Deep Rock Galactic? Here are the 7 biggest differences in Rogue Core — roguelite runs, five Reclaimers, Threat Levels, the Reaperworm timer — and what DRG skills still transfer.
A Retcon Threat Level 5 Guide: Rewind Discipline at Max Difficulty
How to play Retcon at Threat Level 5 in Rogue Core: rewind discipline in stacked waves, Gatekeeper counterattack windows, Expenite spending, and why solo and co-op demand different plans.
A Slicer Threat Level 5 Guide: Solo Execution at Max Difficulty
How to play the Slicer at Threat Level 5 in Rogue Core: melee execution in stacked waves, Gatekeeper pressure, Expenite spending, and the mistakes that end TL5 Slicer runs.
A Rogue Core Alterations Ranked: Best to Worst Run Modifiers
All four Rogue Core Alterations ranked from best to worst. Learn which run modifiers to pick at each Threat Level, why Death Mitosis is the mildest, and when Siege Engines will ruin your run.
A Deep Rock Galactic Habits That Will Get You Killed in Rogue Core
Deep Rock Galactic veterans die early in Rogue Core when old mining habits meet stacked waves, per-player Expenite, and Gatekeeper counterattacks.
A Rogue Core Slicer Guide: Best Builds for the Solo S-Tier Class
How to play the Slicer in Rogue Core: the solo S-tier Reclaimer. Build priorities, weapon upgrade rules, Threat Level scaling, and the co-op role for the self-sufficient damage class.
A Rogue Core LOK-1 Smart Rifle: Best Builds for Threat Levels 4-5
LOK-1 builds tuned for Rogue Core Threat Levels 4–5: lock-on burst, elemental synergy and ammo economy setups to survive wave stacking.
A Deep Rock Galactic Season 6 Relics of Hoxxes: Everything New Explained
Deep Rock Galactic Season 6, Relics of Hoxxes, explained: the Ossuary Depths biome, the Heavy Extraction mission, the Ossirans creatures, the free Performance Pass, and the Relic Raiders Pack.
A Hammercaster Guide: Best Builds, Burst Fire Alternatives and Upgrades
The Hammercaster lost Burst Fire in Update 2, so this guide rebuilds it for sustained wave-clear, solo and co-op play, and Threat Levels 4-5 stacked waves.
A Rogue Core Slicer Advanced Guide: TL4-5 Solo Execution Manual
Beyond the basics: the TL4-5 solo execution manual, draft order with a hard sustain pivot trigger, the three-clause Reckless pace contract, co-op second-core discipline, and the advanced mistakes that end runs.
A Rogue Core Risk Vector Stacking: Advanced Combos and Counters
Advanced Risk Vector stacking in Rogue Core: which combos multiply danger, the reward math, Gatekeeper interactions, and the builds that survive stacked enemy-adders.
A Rogue Core Retcon Guide: Making the Underdog Reclaimer Work
How to play the Retcon in Rogue Core: the underdog Reclaimer. Why the community ranks it last in co-op, the builds that make it work, and the squad roles where it earns its slot.
A Rogue Core Update 3 Countdown Hub: Your Two-Week Prep Checklist
Rogue Core Update 3 is targeted for the end of October 2026. This hub covers everything confirmed, what is still unknown, and a two-week countdown checklist.
A Rogue Core Cavern Formations and Entrance Rooms Guide
Update 2 added 4 new facility entrance rooms and 15 new cavern formations to Rogue Core, and reworked cave connections. How the new layouts change navigation, routes, and fights.
A Rogue Core Trident TL4-5 Build: Best Overclocks and Loadouts
Take the Trident into Rogue Core's hardest content. Learn which Overclock styles suit the energy shotgun, the TL4 vs TL5 build split, and the Expenite upgrades that fix its weaknesses.
A Rogue Core Mining Constructions Guide: Facilities and Builds
What Rogue Core's mining constructions are, how the 12+ Update 1 facility structures assist combat and extraction, and how to build your route around them.
A Rogue Core Rifts Explained: Volatile Energy and Wave Spawns
What are Rifts in Rogue Core? How per-wave Rifts and volatile Rift energy from the Voidkin Dominator work, and the positioning rules that keep you alive.
A Rogue Core Expenite Farming: Fastest Ways to Earn Expenite
Farm Expenite faster in Rogue Core. Compare mining routes, the Headhunter alteration, Expenite Events, and Threat Level scaling to maximize your upgrade budget every run.
A Rogue Core Solo Guide: How to Survive and Win Alone
Can you play Rogue Core solo? Yes — pick the Slicer or Guardian, start on Threat Level 1-2 with Cautious pace, and respect the Reaperworm timer. Full solo survival guide.
A Rogue Core Retcon Advanced Guide: The Price of Playing Alone
Beyond solo builds: Retcon's revive economics, when not to pick the class in co-op, the Threat Level 4-5 wave-stacking survival manual, and Expenite greed discipline.
A Rogue Core Best Duo Class Combos for High Threat Levels
Two Reclaimers, one plan. Discover the best Rogue Core duo class combos for high Threat Levels — which pairs cover each other's weaknesses and which ones fall apart at TL4-5.
A Rogue Core Artifact Tier List: Every Artifact Ranked for Combat
The definitive Rogue Core Artifact tier list. Nuclear Optics takes S tier as the only fully confirmed Artifact, while datamined names like Glass Cannon, Frenzy, and Bastion are ranked by archetype with honest labels.
A Rogue Core Siege Engines Guide: Beating Slow Double-HP Enemies
Siege Engines halves enemy speed but doubles their HP. Learn why kiting gets easy and killing gets slow, which DPS builds pass the check, and how to beat the mission clock.
A Rogue Core Headhunter vs High Stakes: Which Alteration Wins
Headhunter vs High Stakes: the two economy Alterations compared head to head. Learn which run modifier suits your squad, your Threat Level, and your Expenite habits.
A Rogue Core Best Settings for Performance and FPS
Rogue Core stuttering or low FPS? Start from the official specs, lower the settings with the best frames-per-cost trade, and use Threat Level and Assault Pace as free performance dials.
A Rogue Core Reclaimer Unlock Guide: How to Unlock Every Class
How do you unlock Reclaimers in Rogue Core? All five classes — Slicer, Guardian, Retcon, Spotter, Falconer — and what is actually gated behind progression versus available from your first dive.
A Rogue Core Artifacts Guide: How They Work and When to Take Them
What are Artifacts in Rogue Core? Run-changing pickups drafted during missions — how the Artifact event works, what Nuclear Optics does, and when to take one over Expenite upgrades.
A Deep Rock Galactic Rogue Core System Requirements: Can Your PC Run It
Official PC system requirements for Deep Rock Galactic: Rogue Core — minimum and recommended specs from Steam, what they mean in practice, and settings tweaks if your rig is borderline.
A Rogue Core Voidkin Drifter: Advanced Tactics for TL4-5 Waves
The flying Corespawn gets deadlier as difficulty rises. Master advanced Drifter tactics: anti-air positioning, wave-stacking kill priority, and how to survive TL4-5 skies.
A Rogue Core Gatekeeper Boss Guide: Counterattacks and How to Win
Every Gatekeeper boss in Rogue Core now fights back with counterattacks that can block your attacks outright. Learn how the Update 1.2 boss rework changed each fight and how to win.
A Rogue Core Death Mitosis Guide: How to Survive Splitting Corespawn
Death Mitosis splits every Corespawn into two baby zombies on death. Learn the real HP math, the best cleave and AoE builds, and when this Update 2 Alteration is worth taking.
A Rogue Core High Stakes Guide: Risky Alteration, Better Loot Odds
High Stakes trades Expenite income for better RNG luck in Rogue Core. Learn when the gamble pays off, how to run a lean economy, and which squads should never take it.
A Is Deep Rock Galactic: Rogue Core Coming to Xbox? Understanding Current Platform Availability
Wondering if Deep Rock Galactic: Rogue Core will be on Xbox? Get the official word on its console release status, current platform availability, and what to expect.
A Rogue Core Falconer Guide: Best Co-op Builds and Weapons
How to play the Falconer in Rogue Core: the co-op force-multiplier Reclaimer. Build priorities, weapon upgrade rules, and Threat Level 4-5 team play.
A Rogue Core Spotter Guide: Best Builds and Team Tactics
How to play the Spotter in Rogue Core: the information Reclaimer. Build priorities, weapon rules, and the Falconer pairing that wins co-op.
A Rogue Core Grenade Locker Guide: Unlock and Throwables
What the Rogue Core Grenade Locker is, how Alpha Clearance unlocks it, and why Impact Axes returned in Update 2.
A Rogue Core Guardian Guide: Frontline Builds and Weapons
How to play the Guardian in Rogue Core: the dependable frontline Reclaimer. Build priorities, weapon rules, and solo vs co-op tactics.
A Rogue Core Update 2 Patch Notes: Every Change in the Big Overhaul
The complete Rogue Core Update 2 changelist explained: Threat Levels, wave stacking, no more boss invulnerability, LOK-1, Voidkin Dominator, 7 new upgrades, and every hotfix since.
S Rogue Core Beginner Guide: 15 Tips for Your First Runs
New to Deep Rock Galactic: Rogue Core? These 15 beginner tips cover Threat Levels, the Reaperworm clock, Expenite spending, and which Reclaimer to learn first.
S Rogue Core Co-op Team Comps: Best Squad Builds and Synergies
Rogue Core co-op tier consensus says Falconer > Spotter > Guardian > Slicer > Retcon. The squad compositions that turn that ranking into wins.
A Rogue Core Ammo Economy Guide: Save Ammo and Survive
Rogue Core's ammo economy is only partially tuned per the developers — here is the current state and how to stretch every bullet.
A R.E.P.D. Guide: How Shared Team Upgrades Work in Rogue Core
The R.E.P.D. is Rogue Core's upgrade station. Since the Update 1 rework, any Reclaimer can activate an upgrade and the whole team gets it at once. Learn how it works.
S Rogue Core Slicer Guide: Best Builds and Solo Tactics
Slicer is Rogue Core's solo S-tier pick: community consensus ranks it the best Reclaimer for lone dives. How to build and play it at every Threat Level.
A Rogue Core Retcon Guide: Best Builds and Solo Tactics
Retcon is Rogue Core's self-reliant solo specialist: community consensus ranks the class A-tier solo but last in co-op. Here is how to build and play it.
A How to Join the Rogue Core Experimental Branch on Steam
Want to test Rogue Core updates early? Here is how to get the Experimental role on Discord and opt into the experimental branch on Steam.
A Rogue Core Living Roadmap Explained: What Is Coming Before 1.0
Ghost Ship's Early Access Living Roadmap lays out everything still coming to Rogue Core before 1.0: a 4th Gatekeeper, Depth 4, new weapons, more enemy factions, and ammo tuning. Here's what each item actually means.
A Rogue Core Depth 4: Everything We Know (New Gatekeeper and Biome)
Depth 4 is Rogue Core's locked fourth tier. Here is every confirmed detail: the new Gatekeeper boss in development, the new biome, the Update 3 release window, and how to prepare.
A Rogue Core Tier List: All Reclaimers Ranked for Solo & Co-op
Which Reclaimer should you main in Rogue Core? Community-tested tier list for the Update 2 meta, split by solo and co-op — because the best solo class is the worst team pick, and vice versa.
A Rogue Core Headhunter Guide: No Expenite Veins, All Enemy Drops
How does the Headhunter alteration work in Rogue Core? No Expenite veins means every kill pays — here's how to farm drops efficiently, dodge the pickup tedium, and build around it.
A Upgrade Negotiation Explained: Draft Rules in Rogue Core
Rogue Core's Upgrade Negotiation decides who gets which Expenite upgrade. Learn the draft rules from the Update 1 rework: replacements, rarity, and health upgrades.
A Rogue Core Artifact Event Guide: Trigger the Classified Experiment
What is the classified experiment event in Rogue Core? How to find it, reactivate it, and claim an Artifact reward instead of Expenite — plus why Nuclear Optics makes this event a must-run.
A Rogue Core Threat Level 4 and 5: How to Survive Wave Stacking
Threat Level 4 and 5 in Rogue Core add wave stacking — overlapping waves that end runs. How the difficulty scales and the builds that survive it.
A Rogue Core Voidkin Dominator Guide: How to Kill It
How to kill the Voidkin Dominator in Rogue Core: its Rift projectiles, death explosion, and the positioning rules that keep you alive. Update 2 enemy guide.
A Corrosive Sludge Pump Guide: Best Builds and Upgrade Synergies
The Corrosive Sludge Pump is Rogue Core's heavy corrosion weapon from Update 1. Learn how its damage-over-time works, the best build direction, and which upgrades to chase.
A Rogue Core Update 2 Expenite Upgrades: All 7 Elemental Picks
All 7 new elemental Expenite upgrades in Rogue Core Update 2 — Spark-Booster, Grid-Shock, Frostbane and more — and which ones to draft first.
A Trident Guide: Best Upgrades for the Energy Shotgun in Rogue Core
The Trident is Rogue Core's energy shotgun, in the starting weapon pool since Update 1. Learn how it plays, which upgrades to prioritize, and what to pair it with.
A Voidkin Drifter: How to Counter the Flying Corespawn Threat
The Voidkin Drifter brought the Corespawn to the skies in Update 1. Learn how it attacks, why it punishes static players, and the tactics that shut it down.
A Rogue Core Expenite Events Guide: What They Are and How They Work
What are Expenite Events in Rogue Core? How they differ from veins and enemy drops, how Alpha Clearance unlocks them early, and how to turn event payouts into winning upgrade drafts.
S Rogue Core Co-op Guide: How to Play With Friends Online
How to play Deep Rock Galactic: Rogue Core co-op with friends: server list, Threat Level filters, squad roles, shared upgrades, and disconnect insurance.
A Rogue Core Best Weapons Tier List (Update 2 Meta)
Every Rogue Core weapon ranked for the Update 2 meta: S-tier boss killers, reliable workhorses, and what to leave at the Workbench. Based on patch data and community testing.
A Rogue Core Falconer Advanced Guide: Team Drafting and Co-op Roles
Beyond the basics: the one-Falconer rule, support drafting discipline, your Threat Level 4-5 job, and the advanced mistakes even veteran Falconers make.
A Rogue Core Update 3 Patch Notes: Everything Confirmed
Rogue Core Update 3 patch notes hub: every confirmed feature so far — release window, new boss teaser, Depth 4, and experimental changes. Updated as news lands.
A Coming Back to Rogue Core for Update 3? Start Here
Returning to Rogue Core for Update 3? Catch up on everything that changed since launch — Threat Levels, bosses, new weapons — in one page.
A How to Prepare for Rogue Core Update 3: Builds & Gear Guide
Get ready for Rogue Core Update 3: which builds to master, which upgrades matter, and what to practice before the late-October update lands.
S Rogue Core Update 3 Experimental WIP: Everything Confirmed So Far
What is actually on the Rogue Core Experimental branch for Update 3? Every officially confirmed WIP feature — Expenite on kills, the new boss teaser, Depth 4 — and what is still guesswork.
A First Responder DLC: How to Claim Free Rogue Core Cosmetics
The First Responder DLC is free cosmetics for Rogue Core's launch players. Learn how to claim it on Steam and where your items show up in game.
S Is Rogue Core Worth It in 2026? Honest Review
Deep Rock Galactic: Rogue Core sits at Mixed on Steam. Here is an honest breakdown of who should buy it now, who should wait, and what Update 3 changes.
A Rogue Core Depths 1-3 Guide: Progression, Bosses and Unlocks
How Rogue Core's Depths 1-3 work: the content progression system, each Depth's Gatekeeper boss fight, biome unlocks, and where Depth 4 and Update 3 fit in.
A Rogue Core Update 2 Weapon Changes: Winners and Losers
Every weapon balance change in Rogue Core Update 2, from the official patch notes: which weapons got better, which got worse, and how to rebuild around the new meta.
A Rogue Core Assault Pace Explained: Cautious vs Standard vs Reckless
Assault Pace lets you choose Rogue Core's time pressure before a mission: Cautious, Standard, or Reckless. Learn what each pace changes and which one to pick.
A Rogue Core Glass Cannon Artifact: Is the Damage Worth the Risk?
Glass Cannon is Rogue Core's highest-ceiling Artifact: more damage for less survivability. When the trade wins runs, when it gets you killed, and the drafting rules.
A Rogue Core Threat Levels 1 to 3: When to Climb, What Changes
Stuck on Threat Level 1? Here is exactly what changes at Threat Level 2 and 3 in Rogue Core — enemy scaling, swarm pressure — and the checklist for knowing when you are ready to climb.
A Rogue Core Risk Vectors Tier List (After the Update 1.2 Rework)
Update 1.2 reworked Rogue Core's Risk Vectors so enemy-adding modifiers hit much harder. Our tier list ranks Risk Vectors after the rework — and which stacks to fear.
A Rogue Core Update 3 Release Date: Everything Confirmed So Far
Rogue Core Update 3 is targeted for the end of October 2026. See the confirmed release window, new boss teaser, Depth 4 context, and experimental changes.
A LOK-1 Smart Rifle Guide: Best Builds in Rogue Core
The LOK-1 Smart Rifle joined Rogue Core's standard weapon pool in Update 2. Learn how its auto-lock works here and which upgrades suit it best.
A Rogue Core Alterations Guide: All Four New Run Modifiers
Update 2 added four Alterations to Rogue Core: High Stakes, Siege Engines, Headhunter, and Death Mitosis. Learn what each does and when to pick it.
A Rogue Core Boss Changes in Update 2: No More Invulnerability Phases
Update 2 removed damage-triggered boss invulnerability in Rogue Core. Learn what replaced it, plus the Update 1.2 counterattacks that still punish greed.
A Molaktula Biome Guide: Hazards, Enemies, Gatekeeper Tips
Molaktula got its own dedicated biome in Rogue Core's Update 2. Learn what changed, how Gatekeeper biomes work now, and how to prepare for the fight.
A Nuclear Optics Artifact: What It Does and Best Builds
Nuclear Optics is Update 2's new Rogue Core Artifact: enemies in your flashlight beam take 30 Radiation damage per second. Learn how to build around it.
A Reaperworms in Rogue Core: How the Escalating Spawns Work
Reaperworms escalate the longer you take in Rogue Core since Update 1.2. Learn the spawn timer, how player count affects it, and how to beat the clock.
A Rogue Core Disconnect Insurance: Do You Keep XP If You Disconnect?
Rogue Core's disconnect insurance protects your progress when a mission ends abruptly. Learn what you keep after a crash, disconnect, or kick — and what you don't.
A Expenite on Kills: The Change Dividing Rogue Core Players
The Rogue Core experimental branch is testing Expenite drops from killed enemies. Here is what the change does and why the community is split.
A Rogue Core New Boss Teaser: What We Know So Far
Ghost Ship Games teased Rogue Core's first boss at The Big Break Showcase. Here is what the teaser confirmed and what it means for Update 3.
A Rogue Core Server Browser Guide: How to Find and Host Games
Update 2 ungated Rogue Core's server list: join missions at Depths you haven't unlocked. Learn how the browser works, plus hosting rules and filters.