Wiki / Reclaimers

Rogue Core Reclaimers

Rogue Core currently fields five playable Reclaimer classes. This hub starts with each class's official combat identity, then connects into patch-aware tactics and community guides.

01
Playable class

Guardian

Area denial & close protection

A defensive frontline Reclaimer built around concussive control and restoring team armor.

02
Playable class

Falconer

Aerial pressure & remote support

Deploys an airborne assault drone for electrical pressure and can support revives from range.

03
Playable class

Retcon

Recovery & aggressive resets

Uses a spacetime rewind to recover position, health, and ammo after dangerous engagements.

04
Playable class

Spotter

Marksman & target support

Highlights and weakens priority targets, spots through walls, and supports long fights with ammo.

05
Playable class

Slicer

Melee burst & dismemberment

A close-range specialist centered on an energy blade and aggressive target deletion.

How to choose a Reclaimer

Need stability?Start with Guardian when the team needs protection, space control, and armor support.
Need reach?Falconer and Spotter contribute value without standing on top of the target.
Want aggression?Retcon and Slicer reward proactive positioning, timing, and commitment.
Verify class descriptions on the official Steam page ↗

From the archive

Reclaimer-related intel

TACTICS

Rogue Core Alterations Ranked: Best to Worst Run Modifiers

All four Rogue Core Alterations ranked from best to worst. Learn which run modifiers to pick at each Threat Level, why Death Mitosis is the mildest, and when Siege Engines will ruin your run.

TACTICS

Rogue Core Expenite Farming: Fastest Ways to Earn Expenite

Farm Expenite faster in Rogue Core. Compare mining routes, the Headhunter alteration, Expenite Events, and Threat Level scaling to maximize your upgrade budget every run.

TACTICS

Rogue Core Headhunter vs High Stakes: Which Alteration Wins

Headhunter vs High Stakes: the two economy Alterations compared head to head. Learn which run modifier suits your squad, your Threat Level, and your Expenite habits.

TACTICS

Rogue Core Best Duo Class Combos for High Threat Levels

Two Reclaimers, one plan. Discover the best Rogue Core duo class combos for high Threat Levels — which pairs cover each other's weaknesses and which ones fall apart at TL4-5.

TACTICS

Rogue Core Trident TL4-5 Build: Best Overclocks and Loadouts

Take the Trident into Rogue Core's hardest content. Learn which Overclock styles suit the energy shotgun, the TL4 vs TL5 build split, and the Expenite upgrades that fix its weaknesses.

TACTICS

Rogue Core Voidkin Drifter: Advanced Tactics for TL4-5 Waves

The flying Corespawn gets deadlier as difficulty rises. Master advanced Drifter tactics: anti-air positioning, wave-stacking kill priority, and how to survive TL4-5 skies.

TACTICS

Rogue Core Death Mitosis Guide: How to Survive Splitting Corespawn

Death Mitosis splits every Corespawn into two baby zombies on death. Learn the real HP math, the best cleave and AoE builds, and when this Update 2 Alteration is worth taking.

TACTICS

Rogue Core High Stakes Guide: Risky Alteration, Better Loot Odds

High Stakes trades Expenite income for better RNG luck in Rogue Core. Learn when the gamble pays off, how to run a lean economy, and which squads should never take it.

TACTICS

Rogue Core Siege Engines Guide: Beating Slow Double-HP Enemies

Siege Engines halves enemy speed but doubles their HP. Learn why kiting gets easy and killing gets slow, which DPS builds pass the check, and how to beat the mission clock.