Rogue Core Auto Sprint: DRG Default Movement Changes
Rogue Core now includes an auto-sprint option, a Quality of Life feature long requested for Deep Rock Galactic. This guide explains how it changes movement in both games.
Combat Summary
- Rogue Core introduces an Auto Sprint setting, allowing Miners to run by default without holding a button.
- This feature, long requested for Deep Rock Galactic, streamlines DRG Movement and reduces input fatigue.
- For now, similar functionality in DRG still requires a mod to “sprint by default, hold to walk.”
What is Auto Sprint?
The latest Rogue Core update confirms an in-game Auto Sprint option. This Quality of Life improvement means Dwarves will automatically sprint when moving forward, requiring a separate key press only to walk or slow down. For veteran Miners accustomed to constantly holding Shift or relying on toggle sprint, this is a significant shift. It streamlines Rogue Core exploration and combat, reducing the constant input strain on your fingers.
DRG’s Current Sprinting Options
Deep Rock Galactic currently offers “Hold to Sprint” and “Toggle Sprint” as default options, but no true “sprint by default” setting. Many Miners, myself included, find toggle sprint unreliable or “clunky” for ensuring constant maximum speed. To achieve a similar experience in DRG, a popular community mod effectively enables a “sprint by default, hold to walk” function, which has been a staple for those prioritizing efficient DRG Movement. This mod demonstrates a clear demand for this Quality of Life feature in the base game.
Impact on Rogue Core Movement
With Auto Sprint as a native option in Rogue Core, Miners can maintain maximum speed during traversal and kiting without constant key input. This frees up mental bandwidth and finger dexterity for combat actions, precision platforming, or scanning environments. It’s an obvious enhancement for Sprinting Tips, making quick repositioning and evasion more fluid. Expect faster overall mission times and less hand strain, especially during intense Swarms. This feature makes learning optimal movement patterns easier for new recruits.
Miner’s Chatter
The announcement sparked considerable discussion among Miners. Many echoed the sentiment that Auto Sprint is a much-needed Quality of Life feature that should also be implemented in Deep Rock Galactic. Comments highlighted the frustration with current sprint mechanics, particularly toggle sprint feeling inconsistent, and praised the existence of mods that provide this “sprint by default” functionality. There was speculation about why Rogue Core received it first, ranging from easier implementation in a new codebase to the feature being a test for future DRG Movement updates. Consensus: a welcome addition, now bring it to DRG.
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