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Slime Hop

Slime Hop is a charge-and-release precision climber: press and hold to charge Hoppy the slime's hop, time the freezing aim arrow, and climb an endless tower of grassy, moving, and bouncy-mushroom platforms without falling.

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About the game

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Slime Hop is a charge-and-release precision climber: you are Hoppy, a little green slime hopping up an endless tower of platforms.

Press and hold to charge — the aim arrow sweeps side to side and freezes the instant you press, so timing your press is the real skill.

Release to hop. Longer charge, bigger jump. Stick the landing on grassy platforms, ride drifting blue ones, and hop off red mushrooms for a 1.5x super-jump.

Grab floating stars for bonus points, climb as high as you can, and don't fall below the screen — one fall and it's splat.

Your best height lives in your browser, waiting to be beaten.

Controls

How to control Slime Hop

  • Press & hold (mouse / touch / Space): charge hop, aim arrow freezes on press
  • Release: jump
  • M: mute audio
  • Enter: start / play again
Getting started

How to play

  1. 1

    Press and hold anywhere (mouse, touch, or Space) to charge your hop — the aim arrow freezes the moment you press.

  2. 2

    Release to jump. The longer you hold, the higher and farther Hoppy flies.

  3. 3

    Land on platforms to stay alive: green grass is safe, blue platforms drift sideways, red mushrooms super-charge your next hop 1.5x.

  4. 4

    Grab floating stars for +10 bonus points each.

  5. 5

    Climb as high as you can. Fall below the screen and the run ends — your best height is saved locally.

Strategy

Tips for a better run

01

Press when the aim arrow points at your target platform — it freezes on press, so the sweep timing matters more than the hold.

02

A short controlled hop beats a max-power leap: overshooting a platform is the most common way to fall.

03

Blue platforms keep drifting under you after you land — plan your next hop fast or ride them to a better angle.

04

Red mushroom platforms charge your hop 1.5x: jump off one to skip nasty gaps or reach far platforms.

05

Falling is the only way to lose, so when in doubt, hop to the closest safe platform instead of reaching for the star.

Questions

Frequently asked questions

Is Slime Hop a copy of another slime jumping game?

No. Slime Hop is fully original: Hoppy the slime, the charge-and-release hopping, the aim-arrow timing, every platform layout rule, and all code, art, and audio are original works. No third-party IP is referenced.

How do I play?

Press and hold (mouse, touch, or Space) to charge your hop — the aim arrow freezes the moment you press, so press when it points where you want to go. Release to jump: longer hold means a bigger hop. Land on platforms, ride the blue moving ones, bounce off red mushrooms, grab stars, and don't fall below the screen.

Any strategy tips?

Watch the arrow sweep before you press — it freezes on press, so timing the press is the whole skill. Short hops are safer than max-power leaps, and moving platforms keep drifting after you land, so hop off quickly. Bouncy mushrooms give a free high jump when you need to skip a gap.

Category & tags

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